/* MD5
 converted to C++ class by Frank Thilo (thilo@unix-ag.org)
 for bzflag (http://www.bzflag.org)

   based on:

   md5.h and md5.c
   reference implementation of RFC 1321

   Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
rights reserved.

License to copy and use this software is granted provided that it
is identified as the "RSA Data Security, Inc. MD5 Message-Digest
Algorithm" in all material mentioning or referencing this software
or this function.

License is also granted to make and use derivative works provided
that such works are identified as "derived from the RSA Data
Security, Inc. MD5 Message-Digest Algorithm" in all material
mentioning or referencing the derived work.

RSA Data Security, Inc. makes no representations concerning either
the merchantability of this software or the suitability of this
software for any particular purpose. It is provided "as is"
without express or implied warranty of any kind.

These notices must be retained in any copies of any part of this
documentation and/or software.

*/

#ifndef BZF_MD5_H
#define BZF_MD5_H

#include <string>
#include <iostream>
#include <lampe/types.h>


// a small class for calculating MD5 hashes of strings or byte arrays
// it is not meant to be fast or secure
//
// usage: 1) feed it blocks of uchars with update()
//      2) finalize()
//      3) get hexdigest() string
//      or
//      MD5(std::string).hexdigest()
//
// assumes that char is 8 bit and int is 32 bit
class MD5
{
public:
  typedef unsigned int size_type; // must be 32bit

  MD5();
  MD5(const std::string& text);
  void update(const unsigned char *buf, size_type length);
  void update(const char *buf, size_type length);
  MD5& finalize();
  std::string hexdigest() const;
  friend std::ostream& operator<<(std::ostream&, MD5 md5);
  lampe::s32 getSumm();

private:
  void init();
  //typedef unsigned char lampe::u8; //  8bit
  //typedef unsigned int lampe::u32;  // 32bit
  enum {blocksize = 64}; // VC6 won't eat a const static int here

  void transform(const lampe::u8 block[blocksize]);
  static void decode(lampe::u32 output[], const lampe::u8 input[], size_type len);
  static void encode(lampe::u8 output[], const lampe::u32 input[], size_type len);

  bool finalized;
  lampe::u8 buffer[blocksize]; // bytes that didn't fit in last 64 byte chunk
  lampe::u32 count[2];   // 64bit counter for number of bits (lo, hi)
  lampe::u32 state[4];   // digest so far
  lampe::u8 digest[16]; // the result

  // low level logic operations
  static inline lampe::u32 F(lampe::u32 x, lampe::u32 y, lampe::u32 z);
  static inline lampe::u32 G(lampe::u32 x, lampe::u32 y, lampe::u32 z);
  static inline lampe::u32 H(lampe::u32 x, lampe::u32 y, lampe::u32 z);
  static inline lampe::u32 I(lampe::u32 x, lampe::u32 y, lampe::u32 z);
  static inline lampe::u32 rotate_left(lampe::u32 x, int n);
  static inline void FF(lampe::u32 &a, lampe::u32 b, lampe::u32 c, lampe::u32 d, lampe::u32 x, lampe::u32 s, lampe::u32 ac);
  static inline void GG(lampe::u32 &a, lampe::u32 b, lampe::u32 c, lampe::u32 d, lampe::u32 x, lampe::u32 s, lampe::u32 ac);
  static inline void HH(lampe::u32 &a, lampe::u32 b, lampe::u32 c, lampe::u32 d, lampe::u32 x, lampe::u32 s, lampe::u32 ac);
  static inline void II(lampe::u32 &a, lampe::u32 b, lampe::u32 c, lampe::u32 d, lampe::u32 x, lampe::u32 s, lampe::u32 ac);
};

lampe::String md5(const lampe::String str);
lampe::s32 md5summ(const lampe::String str);

#endif